Idle Obelisk Miner
The deepest game in the hub by a wide margin — pixel-art drones mine on their own while a small monster squad fights its way across themed worlds.
Free idle & coin games, reviewed
Yonderun tracks nine free Android games across two hubs — idle mining tycoons and coin-collecting arcade runs — and reports honestly on how long a session actually takes, how the pacing holds up, and where each one gets repetitive.
Where to start
The catalogue is deliberately small and split by how each game plays, not just by theme.
Idle mining games where automation, not reflexes, does the heavy lifting.
Open the hubFour different ways to spend a few minutes collecting coins — reflex runs, a board roll, and a slower idle check-in.
Open the hubEditor's picks
A mix from both hubs, chosen for how they play rather than strictly by rating.
The deepest game in the hub by a wide margin — pixel-art drones mine on their own while a small monster squad fights its way across themed worlds.
The deepest system in the hub — multi-stage production chains reward planning, but the setup cost is real before it clicks.
A coin-stacking runner rather than a lane-jumper — steer a rolling stack of coins along a track, picking up more as it grows.
A card-collecting idle strategy game dressed up in a monster theme — the "tomb miner" framing barely covers what it actually is.
A single-tap platformer stripped down to jump, land, collect — the simplest entry point in the hub, with just enough cosmetic unlocks to keep a short session coming back.
A busier, longer-tailed dig than Obelisk Miner, built around a cartoon gold-rush look and a rebirth loop that rewards patience.
Side by side
Seven games across both hubs, lined up on the things that actually change how a session feels.
| Game | Genre | Platforms | Session length | Entry difficulty | Editorial score |
|---|---|---|---|---|---|
| Idle Obelisk Miner | Idle mining tycoon | Android (Google Play) | 5–15 min check-ins, longer once several floors are open | Low to start, though the drones-plus-party structure runs deeper than it first looks | 4.6/5 |
| Bitcoin Miner - Gold Diggers | Idle mining tycoon | Android (Google Play) | 10–20 min, longer once rebirths open up | Low to start, but the menu layout takes a session to learn | 4.0/5 |
| Idle Mining Factory Tycoon | Idle mining tycoon | Android (Google Play) | 15–25 min to plan and clear a production run | Moderate — production chains need planning before automation pays off | 4.3/5 |
| Tomb Miner - Idle Gold Clicker | Idle mining tycoon | Android (Google Play) | 10–15 min per location, longer while a card deck is being upgraded | Moderate — the card-upgrade layer takes a session to sort out | 3.6/5 |
| Puppy Coin Jump | Casual coin-collecting platformer | Android (Google Play) | 2–6 min bursts | Very low — one tap to learn | 3.2/5 |
| Coin Rush! | Coin-collecting arcade | Android (Google Play) | 3–8 min per level | Very low — one control to learn from the first level | 3.9/5 |
| Car Coin Hunt 3D | Arcade coin-collecting time attack | Android (Google Play) | 3–5 min per round | Very low — one control scheme, one block | 2.8/5 |
This table mixes both hubs to show the range of the catalogue; each hub page below has its own comparison scoped to that genre alone.
About the ratings
Every game on this site is played across several sessions on a mid-range Android phone before it gets a score, and each score is written against the other games already in its hub — a 3.4 in Coin Collector Arcade and a 3.4 in Gold Mining Tycoon aren't judged by the same yardstick, because the genres ask for different things. The editorial score is a subjective, one-editor call, kept deliberately separate from the Google Play rating shown alongside it, which reflects a much larger pool of players.
Yonderun doesn't carry advertising or sponsored placements, and no developer has paid for or influenced a spot in the catalogue. Games get added because they fit one of the two hubs and hold up over a real play session — nothing more complicated than that.
Full catalogue
All nine games, in case you'd rather scan the whole list than browse by hub.
Get in touch
Corrections, image-rights questions and suggestions for the catalogue all go to the same inbox — see the full Contact page for details on what to include.
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